Krafton India and its CEO Sean Sohn shared the trailer of the new game title Road to Valor: Empires on LinkedIn and other social media platforms.
The mobile game was developed by Dreamotion, a South Korean game development studio that Krafton acquired in 2021.
Last year, Krafton’s BGMI was pulled from Google Play Store and Apple Store in India
South Korean video game company Krafton, which created popular games PUBG and Battlegrounds Mobile India (BGMI), is all set to launch a new mobile game in India.
Krafton India and its CEO Sean Sohn shared a trailer for the new game title Road to Valor: Empires on LinkedIn and other social media channels on Thursday (February 23).
The game was developed by Dreamotion, a South Korean game development studio that Krafton acquired in 2021 for an undisclosed amount.
The new game title is a real-time PvP strategy game which will also be available in Hindi and plans to launch it in other local languages as well.
According to the teaser, players can choose from various mythical characters such as Athena (Goddess of War), Odin (King of Asgard), Medusa, Manticore, Achilles and Valkyries.
However, Krafton will be hoping that the new game does not suffer the same fate as its previous games. Last year, Krafton’s BGMI game was pulled from Google Play and Apple Store. While it has been reported that BGMI has been withdrawn following instructions from the Government of India, neither the company nor the Center has officially disclosed the reason behind it.
Earlier in 2020, the Government of India also banned Krafton’s PUBG Mobile along with other apps with Chinese contacts under Section 69A of the Information Technology (IT) Act.
For Krafton, India has been one of the most significant markets for PUBG Mobile as it has seen the highest number of downloads out of a total of 734 million worldwide downloads as of July 2020, according to a Sensor Tower report.
On the other hand, BGMI’s popularity has also skyrocketed in India, reaching 100 million registered users in India by July 2022.
The Indian gaming market was valued at $2.6 billion in FY22 and is expected to grow to $8.6 billion by FY27 at a compound annual growth rate (CAGR) of 27%.
Interestingly, Indians spent an average of 8.5 hours per week on mobile games in FY22. Time spent on high-end mid-core games (like the now-banned BGMI) was about double that spent on high-end casual games.